Back Next

... back to...     Week One - Week Four

... or back to...     Photo Gallery and Lesson Plans

 

MacBeth: Graphic Novel

Student Outcome Statement: Arts Skills and Processes - Level 3 – Uses a range of specific arts skills, techniques, processes conventions and technologies in presenting arts works for identified audiences or purposes.

Teaching/Learning Purposes/Objectives: To enable the student to:

bulletUnderstand comic book conventions and their target audience
bulletDevelop the skills and techniques to decode the chosen Shakespeare scene
bulletUse comic conventions to communicate the play’s issues and audience needs

Background planning and requirements

Major Purpose: To decode the Shakespearean text into a recognised format

Key Question: How can Shakespeare’s play communicate in a different text?

Inspiration: MacBeth… the comic book illustrated and adapted by David Messer *

* David Messer (2005) William Shakespeare’s MacBeth: Complete Text with Explanatory Notes in Comic Book Format, Random House Australia: Australia.

 

The Hook: Imagine you’re a graphic novelist

- What’s happening? You’ve been given the job of recreating Shakespeare in comic form

- Who’s it happening to? You are David Messer

- Where is it happening? In your private home office

- When is it happening? This afternoon

- What’s at stake? You must choose and show both the conventions of a graphic novel, as well as outline the interactions present in the Shakespearean text

Resources:

bulletMacBeth Comic
bulletCopies of the incomplete scene
bulletComic/storyboard

 

Lesson(s) description

- Present the conventions of a graphic novel. Identify style, amount of information, possible purpose and audience

- Review the structure of the MacBeth comic. In a whole class activity, identify key points of MacBeth such as plot, characters and presentation of story.

- Complete the scene. In a small group activity, ask students to complete a chosen scene. Ask students to identify the previous discussed points to complete drawings.

- Begin project/assignment. Most likely in pairs, instruct students to commence their assignment, namely the completion of a given scene. Focus will be on the clear communication of the Shakespearean text in another genre rather than the quality of the drawings.

- Conclusion – Depending on the class’ time structure, this project could be part of one lesson or an entire program; therefore additional class time, theory and instructions will be appropriate.

 

Lesson Evaluation:

 

 

 

Some parts modelled upon ‘The Giant who threw Tantrums’ in John O’Toole and Julie Dunn (2002) Pretending to Learn: Helping Children learn through Drama, Longman French’s Forrest.

 

Back Next

 

View other lessons plans...   MacBeth: Graphic Novel     Twelfth Night: Theatre Promotions

Twelfth Night: Women's Day     Henry the Fifth: Swearing Shakespeare     The Globe Theatre

Antony and Cleopatra: Construct a Character     Character Debate     Titus Andronicus: See the Emotion

The Tempest: Adaptation     Shakespeare TV

...or view other 'Performing Shakespeare in the Classroom' journal entries...

Week One - Week Four     Study Break One - Week Eight

Week Nine - Week Twelve     Week Thirteen - Week Fourteen

...or view other journals...

Semiotics and Performance: The role of the Actor (2005)     Performing Shakespeare in the Classroom (2005)

Drama and The Curriculum (Summer, 2005)     Children's Theatre (2004)     Acting (2004)

... or view...     Photo Gallery and Lesson Plans

 

Go to Children's Theatre: My Journal     History     Notice Board     Your Work

 

Contact Andrew @ thechaseison@optusnet.com.au

This page last updated: 17th February 2006